arghyasur1991/QuestRoomScan

Real-time 3D room reconstruction on Meta Quest 3. GPU TSDF + Surface Nets meshing, passthrough texturing, on-device texture refinement with Sobel normals, AI object detection (YOLO/Sentis + GPU NMS), MRUK scene understanding, Gaussian Splat training & rendering, multi-scan persistence with spatial anchors. Unity 6 URP package.

29
/ 100
Experimental
No Package No Dependents
Maintenance 13 / 25
Adoption 5 / 25
Maturity 11 / 25
Community 0 / 25

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10

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Language

C#

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Last pushed

Apr 10, 2026

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