Mcts Game Ai AI Agents

There are 15 mcts game ai agents tracked. The highest-rated is OMerkel/UCThello at 38/100 with 26 stars.

Get all 15 projects as JSON

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# Agent Score Tier
1 OMerkel/UCThello

UCThello - a board game demonstrator (Othello variant) with computer AI...

38
Emerging
2 johnsonfarmsus/openwebui-ab-mcts-pipeline

Open WebUI Logic Tree Multi-Model LLM Project - Advanced AI reasoning with...

36
Emerging
3 snowfrogdev/macao

A general purpose game playing A.I. framework based on the Monte Carlo tree...

35
Emerging
4 OMerkel/Alquerque

Alquerque - a 2 player abstract strategic perfect information traditional...

35
Emerging
5 OMerkel/FourInARow3D

3 dimensional Four in a Row game with computer AI using Monte Carlo Tree...

32
Emerging
6 NagaChiang/MCTSGladiator

A StarCraft bot applied Monte-Carlo tree search for tactical decision-making.

30
Emerging
7 fifteenmania/monte-conti

monte-carlo acyclic graph search algorithm for turn-based multiplayer games.

24
Experimental
8 geekn0rd/monopoly-ai-agent

Simplified Monopoly board game, that is played by 2 expectiminimax agents.

23
Experimental
9 HaresMahmood/gomoku-sensei

A Monte Carlo Tree Search-based AI which dynamically adjusts its difficulty...

22
Experimental
10 joansalasoler/engines

Reference implementations for zero-sum game engines. Example engines for...

21
Experimental
11 StavrosOrf/PowerTacAgent

AI-Agent winner of PowerTAC 2020 developed to compete in the annual PowerTAC...

19
Experimental
12 YaochenS/Gomoku-AI-Agent

Used Python to construct the AI Agent for Gomoku based on the Gomocup rules.

17
Experimental
13 MahanBaneshi/Fighter-agent

A simple game for which we define an agent in Python and C++.

14
Experimental
14 Thanh-WuTan/Gomoku

Implemented an AI-powered Gomoku game featuring multiple strategies...

11
Experimental
15 richoux/microrts-uncertainty

Bot playing to microRTS (github.com/santiontanon/microrts) and exploiting...

11
Experimental

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