Unity Game Ai AI Agents
There are 56 unity game ai agents tracked. 3 score above 50 (established tier). The highest-rated is nikkorn/mistreevous at 58/100 with 128 stars.
Get all 56 projects as JSON
curl "https://pt-edge.onrender.com/api/v1/datasets/quality?domain=agents&subcategory=unity-game-ai&limit=20"
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| # | Agent | Score | Tier |
|---|---|---|---|
| 1 |
nikkorn/mistreevous
A tool to build and execute behaviour trees in JavaScript and TypeScript |
|
Established |
| 2 |
Calamari/BehaviorTree.js
An JavaScript implementation of Behavior Trees. |
|
Established |
| 3 |
limbonaut/limboai
LimboAI - Behavior Trees and State Machines for Godot 4 |
|
Established |
| 4 |
gilzamir18/AI4U
AI4U is a plugin that allows you use the Godot Game Engine to specify... |
|
Emerging |
| 5 |
rwth-acis/Virtual-Agents-Framework
This framework provides the architecture, assets and samples for creating... |
|
Emerging |
| 6 |
igiagkiozis/CrystalAI
A Utility AI for C# and Unity |
|
Emerging |
| 7 |
robcog-iai/RobCoG
Robot Commonsense Games |
|
Emerging |
| 8 |
pruttned/owl-bt
owl-bt is editor for Behavior trees. It has been inspired by Unreal engine... |
|
Emerging |
| 9 |
kietran99/BehaviorTree
Visual editor for creating AI behavior |
|
Emerging |
| 10 |
FBast/ReflexityAI
Provide a basic framework to build an Utility IA in Unity using the xNode... |
|
Emerging |
| 11 |
apoch/curvature
A full-featured editor for working with Utility-based AI |
|
Emerging |
| 12 |
MystikalPooka/Unity-Visual-Behavior-Tree
Reactive Visual Scripting Behavior Tree Tool for Unity 2018.x+ |
|
Emerging |
| 13 |
SparkyStudios/o3de-gem-ssbehaveai
An O3DE gem providing a fully featured AI toolkit with a behavior tree... |
|
Emerging |
| 14 |
Synert/AT-AI-Squad
AI squad in Unity |
|
Emerging |
| 15 |
kagenash1/godot-behavior-tree
Behavior Tree plugin for the Godot game engine |
|
Emerging |
| 16 |
orfeasel/BotArena
AI Team Deathmatch |
|
Emerging |
| 17 |
sergioburdisso/tworld
T-World: an Open-Source 3D Platform for AI Research and Education with... |
|
Emerging |
| 18 |
ChrisVilches/Ruby-Behavior-Tree
A robust and customizable Ruby gem for creating Behavior Trees. |
|
Emerging |
| 19 |
matkoniecz/AIAI
OpenTTD AI. Official topic at TTforums -... |
|
Emerging |
| 20 |
aeyonblack/epic-legends-mobile-game-unity
This repository contains the code and some assets of a cross-platform... |
|
Emerging |
| 21 |
samuelrubiodev/CasoAbierto
Active Case is a police investigation game in development in Unity, powered by AI. |
|
Emerging |
| 22 |
chris-gong/knowledge-representation
Small Unity project showcasing AI responding to changes in the game world |
|
Emerging |
| 23 |
euan-forrester/ai-wisdom-3-sample
Sample code for my article Intelligent Steering Using Adaptive PID... |
|
Emerging |
| 24 |
Vulth01/AI-Learning
AI slime creatures learn how to find and eat food to reproduce... else: perish |
|
Emerging |
| 25 |
Symontoclay/SymOntoClay
The core of SymOntoClay Engine. SymOntoClay is an independent DIY scripting... |
|
Emerging |
| 26 |
CursedPrograms/ConfederateAI
3D logic based AI for Unity. |
|
Emerging |
| 27 |
MirzaBeig/Boids
Boids AI swarm demo for Unity. |
|
Experimental |
| 28 |
Sterberino/open-behavior-trees
"A collection of behavior tree scripts for developing game AI." |
|
Experimental |
| 29 |
johnshields/celestial-beyonds
A bee-themed space hub exploration and action platformer created for my MSc... |
|
Experimental |
| 30 |
AlizerUncaged/Astral
Real-time game AI. |
|
Experimental |
| 31 |
CampoLucas/University-AI-Project-I
Development of level prototype for 3D game. In the game the player must be... |
|
Experimental |
| 32 |
wathek/WBT
Node.js Behavior Tree |
|
Experimental |
| 33 |
ArtemIyX/ParallelBehaviorUnreal
Unreal Engine plugin that allows running multiple independent Behavior Trees... |
|
Experimental |
| 34 |
knapeczadam/dae-gameplay-programming
š§ Gameplay Programming course project (DAE, 2023). Focused on AI agents,... |
|
Experimental |
| 35 |
sa-aris/aithena
C++17 NPC AI framework ā FSM, behavior trees, emotions, memory, pathfinding,... |
|
Experimental |
| 36 |
FelipeMarra/making-soar-work
making the Soar cognitive architecture work with Unity |
|
Experimental |
| 37 |
AILab-FOI/ModelMMORPG
ModelMMORPG was a scientific project sponsored by the Croatian Science... |
|
Experimental |
| 38 |
ayamomiji/behave_fun
BehaveFun is a behavior tree library for Ruby. |
|
Experimental |
| 39 |
abdullah-arif-swe/GoalOrientedBehaviour
This project is explored goal oriented behaviour based on chapter 7-10 of... |
|
Experimental |
| 40 |
pilarski/BonsaiWorldForge
A flexible VR and mouse-keyboard world-building game for research into human... |
|
Experimental |
| 41 |
ANYWORLDS/MORIADEV
MORIA ET MIDGAARD: https://github.com/ANYWORLDS/MORIADEV GAME AI. |
|
Experimental |
| 42 |
darthdeus/behavior-tree
Behavior trees for Rust |
|
Experimental |
| 43 |
ggoupy/DofusAISim
Simulation of a tactical RPG game, focusing on AI and Multi-Agent systems |
|
Experimental |
| 44 |
carlosarnau/AI-Environment
Environment for the Artificial Intelligence subject. |
|
Experimental |
| 45 |
harpyharpoon/Charcoal-2.0
Community Driven AI Open World RPG |
|
Experimental |
| 46 |
marshmann/Snow-Angels
Unity based Procedural Maze Game - Snow Angels |
|
Experimental |
| 47 |
andresilmor/BSc-DJD-Tanks-Behavior-Trees
Use of Behavior Trees to create a "World" with factions of Tanks with some... |
|
Experimental |
| 48 |
JR-Morgan/Blobtown
Simulation game made for the Games and AI 2021 game jam. |
|
Experimental |
| 49 |
ImSOLty/On-The-Waves
š¤šļøBOATS DO VZHHHHH BBBDROOM, BEEEEP, BEEEP, GNAA, HONK, VZHHHHHHHHHHHHHHšļøš¤ |
|
Experimental |
| 50 |
Ariiyan/Time-Loop-Assassins---AI-Dynamic-Difficulty-Adjustment
Dynamic Difficulty Adjustment (DDA) in video games represents a significant... |
|
Experimental |
| 51 |
heitor57/one-week-ai
:robot: One Week AI Engine |
|
Experimental |
| 52 |
LeandroBiloni/Unity-AI-Mini-War-2021
Two AI teams battling. Final exam for Artificial Intelligence I assignment.... |
|
Experimental |
| 53 |
gazdimi/DKS-Server
DKS game / Teamwork - Server Side for a Unity 3d android multiplayer game... |
|
Experimental |
| 54 |
cheejins/Teardown-Mod---Basic-AI-Zombies
An experimental AI system that focuses on basic object avoidance and... |
|
Experimental |
| 55 |
AgustinRuscio/AI_Prey-Hunter
AI Project made with Unity 3D / C# Prey and Hunter System |
|
Experimental |
| 56 |
devmcclu/gridworld
Projects for MSCH-G 488 Artificial Intelligence for Games |
|
Experimental |