ml-agents and ML-Agents-Fighting-Animations

ml-agents
70
Verified
Maintenance 10/25
Adoption 10/25
Maturity 25/25
Community 25/25
Maintenance 0/25
Adoption 6/25
Maturity 8/25
Community 7/25
Stars: 19,215
Forks: 4,431
Downloads:
Commits (30d): 0
Language: C#
License:
Stars: 23
Forks: 2
Downloads:
Commits (30d): 0
Language: C#
License:
No risk flags
No License Stale 6m No Package No Dependents

About ml-agents

Unity-Technologies/ml-agents

The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.

This toolkit helps game developers and researchers create intelligent characters and systems within Unity games and simulations. You provide a Unity game environment, and the toolkit outputs trained AI agents that can control Non-Player Characters (NPCs), automate game testing, or evaluate design choices. Game developers and AI researchers are the primary users.

game-development AI-research-games NPC-behavior game-testing simulation-training

About ML-Agents-Fighting-Animations

Apolok99/ML-Agents-Fighting-Animations

Unity project with an AI that creates procedural animations of combat defense

This project offers a Unity-based solution for creating realistic defensive combat animations for humanoid characters. It takes pre-made attack animations and generates corresponding defensive sword movements, resulting in dynamic and believable fighting sequences. This is designed for animators, game developers, or filmmakers who need to quickly generate procedural combat defense actions.

game-animation character-rigging motion-capture-alternatives real-time-animation virtual-production

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