BehaviorTree and Unity-Visual-Behavior-Tree

These are competitors offering alternative visual behavior tree editors for Unity, both targeting the same use case of node-based AI authoring without code, though the first appears more mature based on community engagement.

BehaviorTree
43
Emerging
Maintenance 0/25
Adoption 10/25
Maturity 16/25
Community 17/25
Maintenance 0/25
Adoption 7/25
Maturity 16/25
Community 17/25
Stars: 146
Forks: 22
Downloads:
Commits (30d): 0
Language: C#
License: MIT
Stars: 36
Forks: 8
Downloads:
Commits (30d): 0
Language: C#
License: MIT
Stale 6m No Package No Dependents
Stale 6m No Package No Dependents

About BehaviorTree

kietran99/BehaviorTree

Visual editor for creating AI behavior

This framework helps game developers and designers create complex AI behavior for characters in 2D or 3D Unity games. You input your desired AI logic using a visual editor, and it outputs modular, performant AI that can be debugged in real-time. It's ideal for anyone building games who needs robust and easily manageable AI for their virtual characters.

game-development game-AI Unity-development character-behavior game-design

About Unity-Visual-Behavior-Tree

MystikalPooka/Unity-Visual-Behavior-Tree

Reactive Visual Scripting Behavior Tree Tool for Unity 2018.x+

This tool helps game developers create complex character behaviors and AI using a visual, drag-and-drop interface within Unity. You define individual actions and conditions, then visually combine them into sequences, selections, or parallel tasks. The output is reusable behavior trees that control how in-game entities act.

game-development Unity AI-programming visual-scripting character-behavior

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