BehaviorTree and Unity-Visual-Behavior-Tree
These are competitors offering alternative visual behavior tree editors for Unity, both targeting the same use case of node-based AI authoring without code, though the first appears more mature based on community engagement.
About BehaviorTree
kietran99/BehaviorTree
Visual editor for creating AI behavior
This framework helps game developers and designers create complex AI behavior for characters in 2D or 3D Unity games. You input your desired AI logic using a visual editor, and it outputs modular, performant AI that can be debugged in real-time. It's ideal for anyone building games who needs robust and easily manageable AI for their virtual characters.
About Unity-Visual-Behavior-Tree
MystikalPooka/Unity-Visual-Behavior-Tree
Reactive Visual Scripting Behavior Tree Tool for Unity 2018.x+
This tool helps game developers create complex character behaviors and AI using a visual, drag-and-drop interface within Unity. You define individual actions and conditions, then visually combine them into sequences, selections, or parallel tasks. The output is reusable behavior trees that control how in-game entities act.
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