sokobot and sokoban-AI
These are competitors offering overlapping Sokoban AI implementations using comparable search strategies (BFS, DFS, A*) and heuristics, with the primary differentiator being that angusfung/sokoban-AI includes deadlock detection while rumbleFTW/sokobot provides a complete playable game interface.
About sokobot
rumbleFTW/sokobot
Full-Fledged Sokoban game with AI using Depth-First, Breadth-First strategies and A* Pathfinding with Manhattan heuristic
This is a Sokoban-style puzzle game built in Python, offering a classic box-pushing challenge. It takes a puzzle level as input and provides an interactive game experience where players move boxes to designated target locations. This is for anyone who enjoys brain-teasing logic puzzles and wants to play a digital version of Sokoban.
About sokoban-AI
angusfung/sokoban-AI
AI of the game Sokoban using search strategies and heuristics with deadlock checking.
This project helps you explore and solve Sokoban puzzles by automatically finding optimal moves. It takes a Sokoban puzzle as input and outputs the sequence of pushes needed to solve it. This is for game enthusiasts, puzzle designers, or anyone interested in understanding game AI strategies.
Scores updated daily from GitHub, PyPI, and npm data. How scores work