Apolok99/ML-Agents-Fighting-Animations

Unity project with an AI that creates procedural animations of combat defense

21
/ 100
Experimental

This project offers a Unity-based solution for creating realistic defensive combat animations for humanoid characters. It takes pre-made attack animations and generates corresponding defensive sword movements, resulting in dynamic and believable fighting sequences. This is designed for animators, game developers, or filmmakers who need to quickly generate procedural combat defense actions.

No commits in the last 6 months.

Use this if you need to automatically generate procedural, reactive defensive combat animations for humanoid characters in a Unity environment.

Not ideal if you require highly specific, choreographed combat sequences or animations outside of sword-based defense.

game-animation character-rigging motion-capture-alternatives real-time-animation virtual-production
No License Stale 6m No Package No Dependents
Maintenance 0 / 25
Adoption 6 / 25
Maturity 8 / 25
Community 7 / 25

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23

Forks

2

Language

C#

License

Last pushed

Jul 08, 2022

Commits (30d)

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