Italink/UnrealClientProtocol
Lightweight UE5 plugin that exposes Unreal Engine's reflection system over TCP+JSON — let AI agents call UFunctions, read/write UProperties, and inspect any UObject in a running editor, zero engine modification required.
This project helps AI agents interact directly with Unreal Engine 5. It takes in an AI agent's understanding of Unreal Engine APIs and commands, allowing the agent to call any UFunction, read/write any UProperty, and inspect UObjects in a running editor. This is for AI developers, technical artists, or anyone building intelligent automation or creative tools within Unreal Engine.
Use this if you want to give an AI agent the ability to directly manipulate and understand Unreal Engine without needing to pre-script every possible action.
Not ideal if you only need simple, predefined automation tasks that don't require an AI agent's dynamic decision-making.
Stars
31
Forks
2
Language
C++
License
MIT
Category
Last pushed
Mar 09, 2026
Commits (30d)
0
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curl "https://pt-edge.onrender.com/api/v1/quality/agents/Italink/UnrealClientProtocol"
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