MirzaBeig/Boids

Boids AI swarm demo for Unity.

29
/ 100
Experimental

This project helps game developers and animators simulate realistic swarm behavior for virtual agents. You provide the individual 'boids' or agents within a Unity environment, and it outputs dynamic, natural-looking group movements. It's ideal for anyone designing virtual worlds or animations that require complex crowd or flocking effects.

No commits in the last 6 months.

Use this if you need to create convincing autonomous group movements like bird flocks, fish schools, or crowd simulations in a Unity-based game or animation.

Not ideal if you're looking for a physics-accurate simulation of real-world animal behavior or a tool outside of the Unity game engine.

game-development 3d-animation virtual-world-design swarm-simulation unity-development
No License Stale 6m No Package No Dependents
Maintenance 0 / 25
Adoption 9 / 25
Maturity 8 / 25
Community 12 / 25

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Stars

86

Forks

8

Language

ShaderLab

License

Category

unity-game-ai

Last pushed

Apr 19, 2024

Commits (30d)

0

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