Sebastian-Schuchmann/A.I.-Shooting-Game-ML-Agents-Unity-Example
A beginner friendly example for Unity's ML-Agents Framework. This project teaches you how to train an A.I. via Machine Learning.
This project helps game developers and hobbyists learn how to integrate machine learning into Unity games. It takes a Unity game environment and allows you to train an AI agent to perform tasks, ultimately producing an AI that can play the game. Anyone looking to add intelligent behaviors to game characters using ML-Agents in Unity would find this useful.
No commits in the last 6 months.
Use this if you are a Unity game developer or hobbyist interested in training AI agents for your games, especially if you're new to ML-Agents.
Not ideal if you're looking for a general-purpose machine learning library outside of Unity or a solution for non-game AI tasks.
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Language
ASP
License
Apache-2.0
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Last pushed
Jun 07, 2020
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