Synert/AT-AI-Squad
AI squad in Unity
This project offers a simulated environment where you can direct an AI squad to perform various combat and tactical tasks. You provide orders to individual units or groups, and the AI soldiers will engage enemies, manage cover and ammunition, and complete objectives like breaching doors. This is designed for game developers, designers, or students interested in experimenting with autonomous and directed AI behaviors in a tactical setting.
No commits in the last 6 months.
Use this if you are a game developer or student looking to understand and implement AI squad mechanics, including autonomous combat, cover management, and player-directed tasks in a Unity environment.
Not ideal if you need a production-ready, highly sophisticated enemy AI system or a general-purpose AI framework for non-gaming applications.
Stars
14
Forks
6
Language
C#
License
MIT
Category
Last pushed
Sep 09, 2019
Commits (30d)
0
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