bones-ai/rust-escape-ai

AI plays a small escape room game, written in rust

21
/ 100
Experimental

This project helps you explore how an AI agent can learn to navigate and escape various virtual 'escape rooms'. You define the room layouts and obstacles, and the AI processes these environments to learn optimal escape paths. It's designed for anyone interested in visualizing and understanding fundamental concepts of AI learning, particularly genetic algorithms and reinforcement learning in a game-like setting.

No commits in the last 6 months.

Use this if you want to experiment with AI training, observe learning processes in a visual environment, or design custom challenges for an AI to solve.

Not ideal if you're looking for a tool to develop commercial AI applications or if you need a pre-trained, production-ready AI solution.

AI-training-simulation Reinforcement-learning-visualization Genetic-algorithm-exploration Game-AI-prototyping Educational-AI-tool
No License Stale 6m No Package No Dependents
Maintenance 0 / 25
Adoption 8 / 25
Maturity 8 / 25
Community 5 / 25

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Stars

46

Forks

2

Language

Rust

License

Category

tetris-ai-agents

Last pushed

May 14, 2023

Commits (30d)

0

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