dexmac221/C64AIToolChain

Commodore 64 toolchain using agents and Google Gemini 3 to develop assembler code for the Commodore 64. This project demonstrates a workflow where AI models can write, debug, and even playtest 6510 assembly games by providing them with a structured feedback loop involving the VICE emulator and Python-based visual verification.

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Emerging

This project helps retro game enthusiasts and hobbyists explore how advanced AI can design and build games for the classic Commodore 64. You provide the AI with development rules and constraints, and it generates assembly or C code, which is then compiled and run on a C64 emulator. The result is a playable game, allowing anyone interested in retro game development or AI's creative capabilities to see fully autonomous game creation from concept to working product.

Use this if you are interested in pushing the boundaries of AI for retro game development or want to see examples of AI-generated Commodore 64 games.

Not ideal if you are looking for a simple drag-and-drop tool to create C64 games without any coding or AI interaction, or if you prefer traditional manual development workflows.

retro-gaming game-development ai-creativity 6502-assembly commodore-64
No Package No Dependents
Maintenance 10 / 25
Adoption 6 / 25
Maturity 13 / 25
Community 8 / 25

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Stars

19

Forks

2

Language

C

License

MIT

Last pushed

Feb 14, 2026

Commits (30d)

0

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