jorisbontje/nim-goap

General Purpose Goal Oriented Action Planning

13
/ 100
Experimental

This project helps game developers implement intelligent agent behaviors. You input a set of possible actions an agent can take and a goal for that agent to achieve, and it outputs a sequence of actions to reach that goal. This is ideal for game designers and AI programmers who want to create characters with realistic and adaptive decision-making.

No commits in the last 6 months.

Use this if you are developing a game and need to create characters or entities that can plan and execute actions to achieve specific objectives within the game world.

Not ideal if you are looking for a pre-built character AI system or if your project doesn't involve game development or simulated agent planning.

game-development game-ai agent-behavior character-ai simulation-planning
No License Stale 6m No Package No Dependents
Maintenance 0 / 25
Adoption 5 / 25
Maturity 8 / 25
Community 0 / 25

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Nim

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Last pushed

May 06, 2020

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