kietran99/BehaviorTree

Visual editor for creating AI behavior

43
/ 100
Emerging

This framework helps game developers and designers create complex AI behavior for characters in 2D or 3D Unity games. You input your desired AI logic using a visual editor, and it outputs modular, performant AI that can be debugged in real-time. It's ideal for anyone building games who needs robust and easily manageable AI for their virtual characters.

146 stars. No commits in the last 6 months.

Use this if you are developing games in Unity and need an intuitive, visual way to design and debug AI behavior for your game characters without extensive coding.

Not ideal if you are working outside of the Unity game development ecosystem or primarily develop AI using purely code-based methods.

game-development game-AI Unity-development character-behavior game-design
Stale 6m No Package No Dependents
Maintenance 0 / 25
Adoption 10 / 25
Maturity 16 / 25
Community 17 / 25

How are scores calculated?

Stars

146

Forks

22

Language

C#

License

MIT

Category

unity-game-ai

Last pushed

Oct 24, 2023

Commits (30d)

0

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