kietran99/BehaviorTree
Visual editor for creating AI behavior
This framework helps game developers and designers create complex AI behavior for characters in 2D or 3D Unity games. You input your desired AI logic using a visual editor, and it outputs modular, performant AI that can be debugged in real-time. It's ideal for anyone building games who needs robust and easily manageable AI for their virtual characters.
146 stars. No commits in the last 6 months.
Use this if you are developing games in Unity and need an intuitive, visual way to design and debug AI behavior for your game characters without extensive coding.
Not ideal if you are working outside of the Unity game development ecosystem or primarily develop AI using purely code-based methods.
Stars
146
Forks
22
Language
C#
License
MIT
Category
Last pushed
Oct 24, 2023
Commits (30d)
0
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