libgdx/gdx-ai

Artificial Intelligence framework for games based on libGDX or not. Features: Steering Behaviors, Formation Motion, Pathfinding, Behavior Trees and Finite State Machines

51
/ 100
Established

This framework helps game developers add realistic and intelligent behaviors to their game characters and entities. It takes abstract concepts for movement, decision-making, and pathfinding, and provides concrete, optimized Java implementations. Game developers can use this to make their non-player characters (NPCs) navigate environments, react to situations, and move in believable ways.

1,286 stars. No commits in the last 6 months.

Use this if you are a game developer working with Java and need to implement sophisticated artificial intelligence for characters, from basic movement to complex decision-making, in your game.

Not ideal if you are looking for general-purpose AI solutions outside of game development or if you prefer a different programming language or game engine.

game-development game-AI NPC-behavior pathfinding game-logic
Stale 6m No Package No Dependents
Maintenance 0 / 25
Adoption 10 / 25
Maturity 16 / 25
Community 25 / 25

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Stars

1,286

Forks

254

Language

Java

License

Apache-2.0

Last pushed

Oct 01, 2024

Commits (30d)

0

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