orionsbelt-battlegrounds/obb-rules
Orion's Belt BattleGrounds battle engine
This is a customizable engine for a chess-like board game played on an 8x8 grid. It takes in predefined unit types, their abilities, and game actions (like moving or attacking) to simulate battles. Game designers and strategists can use this to model and test different game scenarios, unit compositions, and tactical approaches for their custom board games.
No commits in the last 6 months.
Use this if you are designing a strategic board game and need a robust engine to define units, actions, and simulate gameplay outcomes.
Not ideal if you are looking for a pre-made game to play, as this is a game engine for building your own tactical board game scenarios.
Stars
13
Forks
1
Language
Clojure
License
EPL-1.0
Category
Last pushed
Jun 10, 2016
Commits (30d)
0
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