orionsbelt-battlegrounds/obb-rules

Orion's Belt BattleGrounds battle engine

27
/ 100
Experimental

This is a customizable engine for a chess-like board game played on an 8x8 grid. It takes in predefined unit types, their abilities, and game actions (like moving or attacking) to simulate battles. Game designers and strategists can use this to model and test different game scenarios, unit compositions, and tactical approaches for their custom board games.

No commits in the last 6 months.

Use this if you are designing a strategic board game and need a robust engine to define units, actions, and simulate gameplay outcomes.

Not ideal if you are looking for a pre-made game to play, as this is a game engine for building your own tactical board game scenarios.

game-design board-game-simulation tactical-game-engine strategy-game-development unit-deployment
Stale 6m No Package No Dependents
Maintenance 0 / 25
Adoption 5 / 25
Maturity 16 / 25
Community 6 / 25

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Stars

13

Forks

1

Language

Clojure

License

EPL-1.0

Last pushed

Jun 10, 2016

Commits (30d)

0

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