puyuan1996/MARL

Implementation for mSAC methods in PyTorch

32
/ 100
Emerging

This project helps AI researchers and developers working on multi-agent reinforcement learning (MARL) problems, specifically in the domain of real-time strategy games like StarCraft II. It takes a defined StarCraft II micromanagement scenario as input and outputs trained intelligent agents capable of controlling units effectively in cooperative tasks. The primary users are AI and machine learning researchers, especially those focused on multi-agent systems and game AI.

No commits in the last 6 months.

Use this if you are an AI researcher or developer aiming to train highly effective, cooperative AI agents for complex real-time strategy game scenarios with large action spaces.

Not ideal if you are looking for a plug-and-play solution for non-game-related multi-agent problems or if you are not comfortable with deep reinforcement learning frameworks like PyTorch.

multi-agent-systems game-ai reinforcement-learning starCraft-ai deep-learning
No License Stale 6m No Package No Dependents
Maintenance 0 / 25
Adoption 7 / 25
Maturity 8 / 25
Community 17 / 25

How are scores calculated?

Stars

41

Forks

8

Language

Python

License

Last pushed

Oct 10, 2021

Commits (30d)

0

Get this data via API

curl "https://pt-edge.onrender.com/api/v1/quality/agents/puyuan1996/MARL"

Open to everyone — 100 requests/day, no key needed. Get a free key for 1,000/day.