snowfrogdev/macao

A general purpose game playing A.I. framework based on the Monte Carlo tree search algorithm.

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Emerging

This framework helps game developers add a computer opponent to their turn-based, perfect-information games like chess or tic-tac-toe. You provide the game's rules, and it outputs the best moves for an AI player. It's designed for anyone creating a game who wants to implement a challenging computer player without needing to be an expert in game strategy or AI programming.

No commits in the last 6 months.

Use this if you are a game developer building a new game or prototyping an existing one and want to quickly add a capable AI opponent.

Not ideal if your game is not two-player, turn-based, deterministic, or has hidden information (like poker or Starcraft).

game-development game-AI computer-games strategy-games game-prototyping
Stale 6m No Package No Dependents
Maintenance 0 / 25
Adoption 7 / 25
Maturity 16 / 25
Community 12 / 25

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Stars

27

Forks

4

Language

TypeScript

License

MIT

Category

mcts-game-ai

Last pushed

Jan 04, 2023

Commits (30d)

0

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