Bdiebeak/Input-System-Handlers-Generator
Interface generation with all actions from Unity's New Input System.
This tool helps Unity game developers efficiently set up game controls. By analyzing the actions defined in Unity's New Input System, it automatically creates the necessary code interfaces. This means you can quickly get your game characters or systems responding to player inputs without writing boilerplate code.
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Use this if you are a Unity game developer using the New Input System and want to streamline the process of implementing input handling.
Not ideal if you are not using Unity's New Input System or prefer to manually write all your input handler code.
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Language
C#
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Last pushed
Apr 18, 2022
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