Daylily-Zeleen/GD-EOS

Epic Online Services for Godot. Use as C++ SDK or compile as GDScript SDK.

41
/ 100
Emerging

This tool helps game developers using the Godot Engine integrate Epic Online Services (EOS) features into their games. It acts as a bridge, allowing Godot games to access EOS functionalities for things like multiplayer, user accounts, and other online services. Developers provide their game's details and EOS credentials, and the tool enables the game to connect with Epic's backend, facilitating online interactions for players.

Use this if you are developing a game with Godot Engine and want to leverage Epic Online Services for features like online multiplayer, user authentication, or social features.

Not ideal if you are developing a game on a different engine, or if you do not plan to use Epic Online Services for your game's online features.

game-development Godot-Engine online-multiplayer game-services game-networking
No Package No Dependents
Maintenance 10 / 25
Adoption 7 / 25
Maturity 16 / 25
Community 8 / 25

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Stars

36

Forks

3

Language

Python

License

MIT

Last pushed

Mar 01, 2026

Commits (30d)

0

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