Zerik99/godot-copilot-instructions

Markdown guidelines for using Copilot with Godot. Defines coding standards and workflow rules for Code Style, Organization, Architecture, and Documentation to ensure consistent, maintainable outputs.

30
/ 100
Emerging

This project helps Godot game developers ensure that the GDScript code generated by GitHub Copilot is consistent, high-quality, and adheres to Godot's best practices. It takes plain language instructions and produces GDScript code that follows standards for style, organization, and architecture. This is for game developers working with Godot who use GitHub Copilot in an external code editor like VS Code.

Use this if you are a Godot game developer wanting to streamline your coding process with Copilot while maintaining high code quality and consistency in GDScript.

Not ideal if you do not use GitHub Copilot, or if you exclusively use the Godot editor's built-in script editor without an external tool.

game-development Godot-engine GDScript code-quality developer-workflow
No Package No Dependents
Maintenance 6 / 25
Adoption 5 / 25
Maturity 13 / 25
Community 6 / 25

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License

MIT

Last pushed

Nov 01, 2025

Commits (30d)

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