henck/trizbort
This is a browser implementation of the Trizbort adventure game mapping and code generation software.
This tool helps interactive fiction authors and game designers visually plan the rooms and connections in their text-based adventure games. You draw a map of your game world, and it automatically generates the foundational code for various adventure design systems like Inform 7 or TADS 3. It's for anyone creating a text adventure or interactive fiction game who wants to streamline the world-building process.
Use this if you are designing a text adventure game and want to visually map out your game's locations and connections, then generate starter code for your chosen game system.
Not ideal if you are developing a graphical game or a text-based game that doesn't rely on room-to-room navigation or established interactive fiction systems.
Stars
33
Forks
19
Language
TypeScript
License
MIT
Category
Last pushed
Mar 10, 2026
Commits (30d)
0
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