jsoysouvanh/Refureku

Cross-platform C++17 Runtime Reflection Library

41
/ 100
Emerging

This is a C++17 runtime reflection library that helps C++ developers automatically generate code to inspect and manipulate program elements like classes, methods, and fields at runtime. It takes your C++ source code with special macros as input and outputs generated C++ reflection code, allowing developers to build highly dynamic and flexible applications like game engines. It is designed for C++ developers working on complex, large-scale projects.

249 stars. No commits in the last 6 months.

Use this if you are a C++ developer building applications that require dynamic introspection and manipulation of C++ types and objects at runtime, similar to reflection capabilities found in languages like C#.

Not ideal if you are not a C++ developer or if your project does not require runtime reflection capabilities.

C++ development game engine development runtime introspection code generation dynamic programming
Stale 6m No Package No Dependents
Maintenance 0 / 25
Adoption 10 / 25
Maturity 16 / 25
Community 15 / 25

How are scores calculated?

Stars

249

Forks

23

Language

C++

License

MIT

Last pushed

Sep 03, 2024

Commits (30d)

0

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