unity-mcp and UnityMCP
One server provides extended communication and a C# Unity plugin for Model Context Protocol integration, while the other is a more general Unity MCP server that allows MCP clients to perform Unity Editor actions.
About unity-mcp
wondeks/unity-mcp
A Unity MCP server that allows MCP clients like Claude Desktop or Cursor to perform Unity Editor actions.
This tool helps game developers automate actions within the Unity Editor using external applications like AI-powered assistants (e.g., Claude Desktop, Cursor). It takes commands from these client applications and executes them directly in Unity, streamlining tasks from managing assets to modifying scenes. Game developers, level designers, and technical artists who use Unity would benefit from this.
About UnityMCP
isuzu-shiranui/UnityMCP
Unity Editor integration with Model Context Protocol (MCP) enabling AI assistants like Claude to interact with Unity projects. Features a TypeScript MCP server and C# Unity plugin with extensible command handler architecture, TCP/IP communication, and dynamic plugin discovery.
This framework allows game developers using Unity to integrate AI assistants like Claude directly into their Unity Editor workflow. It enables AI to understand and manipulate Unity projects by translating AI commands into actions within the editor. Developers can feed instructions or queries to the AI and receive direct modifications or information about their Unity scenes, assets, and game logic.
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