SCRN-VRC/3D-Face-Landmark-in-UnityCG-HLSL

3D face landmark detection using MediaPipe's Facemesh and Iris tracking models

42
/ 100
Emerging

This project helps VR content creators and game developers incorporate realistic 3D face and eye tracking into their Unity projects. It takes a live camera feed of a user's face and outputs detailed 3D facial landmark data and blendshape values (like 'mouth open' or 'eye blink') within Unity. This enables the creation of expressive virtual avatars and interactive experiences that respond to a user's real facial movements.

124 stars. No commits in the last 6 months.

Use this if you are a Unity developer looking to integrate real-time 3D face and iris tracking into your mobile or VR applications using MediaPipe models.

Not ideal if you need highly accurate head rotation tracking or face detection that works reliably when the user's face is not centered in the camera.

VR-development game-development avatar-animation real-time-facial-tracking interactive-experiences
Stale 6m No Package No Dependents
Maintenance 0 / 25
Adoption 10 / 25
Maturity 16 / 25
Community 16 / 25

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Stars

124

Forks

18

Language

C++

License

Apache-2.0

Last pushed

Dec 24, 2021

Commits (30d)

0

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