DFA and dhoit

DFA
25
Experimental
dhoit
20
Experimental
Maintenance 0/25
Adoption 8/25
Maturity 8/25
Community 9/25
Maintenance 0/25
Adoption 5/25
Maturity 8/25
Community 7/25
Stars: 46
Forks: 4
Downloads:
Commits (30d): 0
Language: GLSL
License:
Stars: 10
Forks: 1
Downloads:
Commits (30d): 0
Language: GLSL
License:
No License Stale 6m No Package No Dependents
No License Stale 6m No Package No Dependents

About DFA

gtsopus/DFA

This repository contains a rough GLSL implementation of "Deep and Fast Approximate Order Independent Transparency" by G. Tsopouridis, A. A. Vasilakis and I. Fudos.

This project helps computer graphics developers render complex scenes with many overlapping transparent objects quickly and accurately. It takes 3D scene data as input and produces high-quality, order-independent transparent visuals, making it easier to visualize intricate graphical elements. It's designed for graphics programmers creating applications that require sophisticated transparency effects.

3D-graphics-rendering real-time-rendering game-development scientific-visualization transparent-object-rendering

About dhoit

gtsopus/dhoit

This repository contains a rough GLSL implementation of "Deep Hybrid Order-Independent Transparency" by G. Tsopouridis, A. A. Vasilakis and I. Fudos.

This tool helps graphics programmers or researchers visualize complex 3D scenes with many overlapping, transparent objects more clearly and efficiently. It takes in 3D scene data with transparent elements and produces a rendered image where the order of transparency is correctly and deeply depicted. This is intended for those working with advanced computer graphics, simulations, or scientific visualizations.

3D-rendering computer-graphics scientific-visualization real-time-rendering transparency-rendering

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