3DTopia/MaterialAnything
[CVPR 2025 Highlight] Material Anything: Generating Materials for Any 3D Object via Diffusion
Need to add realistic surface properties to your 3D models? This tool helps you automatically generate high-quality PBR materials like albedo, roughness, metallic, and bump maps for any 3D object, whether it's texture-less, partially textured, or generated from a scan. You feed it a 3D object, and it produces ready-to-use material maps and renders. It's for 3D artists, game developers, product designers, or anyone creating realistic 3D visualizations.
339 stars.
Use this if you need to quickly and automatically apply realistic, physically-based materials to a diverse collection of 3D models for rendering or game engine use.
Not ideal if you require highly specific, manually artistic control over every detail of the material generation process.
Stars
339
Forks
17
Language
Python
License
MIT
Category
Last pushed
Dec 24, 2025
Commits (30d)
0
Get this data via API
curl "https://pt-edge.onrender.com/api/v1/quality/diffusion/3DTopia/MaterialAnything"
Open to everyone — 100 requests/day, no key needed. Get a free key for 1,000/day.
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