ArmanMaesumi/OneNoise

Official repository for "One Noise to Rule Them All: Learning a Unified Model of Spatially-Varying Noise Patterns"

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This project helps 3D artists, game developers, or VFX designers create diverse and complex noise textures for materials and environments. You input simple noise parameters and get unique, high-quality images of spatially-varying noise patterns. It's designed for anyone needing to generate a wide range of realistic or stylized textures efficiently.

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Use this if you need to quickly generate a wide variety of procedural noise textures for visual effects, game assets, or digital art, and want more control over the output than simple noise functions provide.

Not ideal if you need to train models without an internet connection or require very low RAM usage, as the full dataset is loaded into memory.

3D-modeling texture-generation visual-effects game-development digital-art
Stale 6m No Package No Dependents
Maintenance 0 / 25
Adoption 8 / 25
Maturity 16 / 25
Community 9 / 25

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56

Forks

4

Language

Python

License

MIT

Last pushed

Aug 09, 2024

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