JustusThies/NeuralTexGen

Image-space texture optimization of 3D meshes using PyTorch

40
/ 100
Emerging

This project helps 3D artists, game developers, or anyone working with 3D models to create high-quality, realistic textures directly from multiple photographs. You provide 3D models of an object or scene, alongside UV mappings and corresponding photographs. The system then generates a cohesive, optimized texture map that accurately reflects the colors and details from your input images.

No commits in the last 6 months.

Use this if you have a 3D model and several photographs of it, and you need to generate a single, high-fidelity texture map without manually painting or complex projection.

Not ideal if you don't have a 3D reconstructed mesh or camera parameters, or if you need to create entirely new textures from scratch rather than optimizing existing visual data.

3D-modeling texture-generation computer-graphics photogrammetry game-art
Stale 6m No Package No Dependents
Maintenance 0 / 25
Adoption 9 / 25
Maturity 16 / 25
Community 15 / 25

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73

Forks

11

Language

Python

License

Last pushed

Jul 08, 2020

Commits (30d)

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