Silverster98/HUMANISE

Official implementation of the NeurIPS22 paper "HUMANISE: Language-conditioned Human Motion Generation in 3D Scenes"

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Emerging

This project helps 3D animators and game developers create realistic human movements within virtual environments. By providing a 3D scene and a simple text description (like "sit on the armchair near the desk"), it generates natural human motion that interacts appropriately with the scene. The primary users are professionals in animation, virtual reality, and game design who need to populate 3D spaces with believable character actions.

145 stars. No commits in the last 6 months.

Use this if you need to quickly generate diverse, semantically consistent 3D human motions interacting with specific objects in a virtual scene based on natural language commands.

Not ideal if you need fine-grained, manual control over every joint and keyframe of an animation or are working with highly specialized, non-standard character rigs.

3D animation game development virtual reality character rigging scene population
Stale 6m No Package No Dependents
Maintenance 0 / 25
Adoption 10 / 25
Maturity 16 / 25
Community 8 / 25

How are scores calculated?

Stars

145

Forks

7

Language

Python

License

MIT

Last pushed

Nov 22, 2023

Commits (30d)

0

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