giuvecchio/matfuse

MatFuse: Controllable Material Generation with Diffusion Models (CVPR2024)

46
/ 100
Emerging

This project helps graphic designers, 3D artists, and game developers create realistic material textures for digital assets. You provide input like color palettes, sketches, text descriptions, or reference images, and it generates high-quality material maps (diffuse, normal, roughness, specular). This allows for fine-grained control over how materials look and react to light, and you can even refine synthesized materials after generation.

Use this if you need to quickly generate or refine detailed and controllable SVBRDF material maps for computer graphics applications, reducing the time and expertise traditionally required.

Not ideal if you are looking for a simple image editor or a tool for general-purpose image generation unrelated to specific material properties.

3D-modeling material-design game-development CGI texture-creation
No Package No Dependents
Maintenance 10 / 25
Adoption 8 / 25
Maturity 16 / 25
Community 12 / 25

How are scores calculated?

Stars

58

Forks

7

Language

Python

License

MIT

Last pushed

Feb 19, 2026

Commits (30d)

0

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