mworchel/differentiable-shadow-mapping

Differentiable Shadow Mapping for Efficient Inverse Graphics (CVPR 2023)

35
/ 100
Emerging

This tool helps computer graphics researchers and 3D vision developers create realistic shadows in virtual scenes. It takes 3D object models and light source positions as input, then calculates and renders highly accurate shadows. The output is improved shadow maps and scene visibility, crucial for applications like inverse graphics where you infer 3D properties from 2D images.

No commits in the last 6 months.

Use this if you are building a custom differentiable renderer and need to efficiently incorporate realistic shadow mapping with anti-aliasing.

Not ideal if you are a designer using off-the-shelf rendering software and not developing custom graphics algorithms.

Computer Graphics 3D Reconstruction Inverse Graphics Scene Understanding Rendering
Stale 6m No Package No Dependents
Maintenance 2 / 25
Adoption 8 / 25
Maturity 16 / 25
Community 9 / 25

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Stars

57

Forks

4

Language

Python

License

BSD-3-Clause

Last pushed

Sep 11, 2025

Commits (30d)

0

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