syguan96/DynaBOA

[T-PAMI 2022] Out-of-Domain Human Mesh Reconstruction via Dynamic Bilevel Online Adaptation

31
/ 100
Emerging

This project helps motion capture professionals, animators, or anyone needing to analyze human movement by reconstructing a detailed 3D human mesh from standard 2D videos, even those captured in uncontrolled, "in-the-wild" environments. It takes video footage (from a webcam or pre-recorded file) as input and outputs a precise 3D model of the human subject's pose and shape. This is ideal for researchers studying human biomechanics or animators generating realistic digital avatars.

228 stars. No commits in the last 6 months.

Use this if you need to accurately reconstruct 3D human body shapes and poses from videos shot with varying camera angles, lighting, and subject movements, especially when existing models struggle with your diverse footage.

Not ideal if you require real-time 3D reconstruction without any prior setup or if you only need basic 2D pose estimation rather than a full 3D mesh.

motion-capture 3D-animation biomechanics human-pose-estimation video-analysis
No License Stale 6m No Package No Dependents
Maintenance 0 / 25
Adoption 10 / 25
Maturity 8 / 25
Community 13 / 25

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Stars

228

Forks

19

Language

Python

License

Last pushed

Aug 30, 2024

Commits (30d)

0

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