thecrazymage/CasTex
[WACV 2026] CasTex: Cascaded Text-to-Texture Synthesis via Explicit Texture Maps and Physically-Based Shading
This project helps 3D artists, game developers, or product designers create realistic surface textures for 3D models using simple text descriptions. You provide a 3D model and a text prompt (e.g., "grungy brick wall"), and it generates high-quality, physically-based texture maps that make your model look authentic under various lighting conditions. This tool is for anyone who needs to quickly and accurately texture 3D assets without manual painting.
Use this if you need to generate high-quality, realistic, and physically-based texture maps for your 3D models directly from text descriptions, especially if you're working with complex lighting scenarios.
Not ideal if you require fine-grained manual control over every pixel of your texture maps or if your workflow does not involve physically-based rendering.
Stars
33
Forks
—
Language
Python
License
Apache-2.0
Category
Last pushed
Jan 21, 2026
Commits (30d)
0
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curl "https://pt-edge.onrender.com/api/v1/quality/diffusion/thecrazymage/CasTex"
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