Deams51/CoverGenerator-UE4

A dynamic cover point generator plugin for Unreal Engine 4.

49
/ 100
Emerging

This plugin helps game developers and level designers automatically find tactical cover spots within an Unreal Engine 4 game level. It takes your level's geometry and existing navigation mesh as input, then generates detailed cover points indicating where AI characters can hide, crouch, or lean. Game AI programmers can then use these points to enhance AI behaviors for combat and ambushes.

254 stars. No commits in the last 6 months.

Use this if you need to quickly identify and make accessible a large number of dynamic cover points for AI in an Unreal Engine 4 project, especially for prototyping AI behavior in combat scenarios.

Not ideal if you require a production-ready, fully optimized system for shipping games, as this is noted as a proof-of-concept.

game-development level-design game-ai unreal-engine tactical-gameplay
Stale 6m No Package No Dependents
Maintenance 0 / 25
Adoption 10 / 25
Maturity 16 / 25
Community 23 / 25

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Stars

254

Forks

67

Language

C++

License

MIT

Category

unreal-engine-ml

Last pushed

Jan 04, 2023

Commits (30d)

0

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