amirbarda/MagicClay

Official implementation of MagicClay: Sculpting Meshes with Generative Neural Fields (Siggraph Asia 2024)

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MagicClay helps 3D artists, game developers, or visual effects creators sculpt and refine 3D mesh models. You provide an existing 3D mesh model, and the tool allows you to interactively sculpt and modify its shape, producing a new, detailed 3D mesh as output. This is for professionals who need precise control over 3D model geometry.

No commits in the last 6 months.

Use this if you need to sculpt and refine the geometry of existing 3D mesh models with a high degree of control and detail.

Not ideal if you're looking to generate 3D models from scratch using text prompts or simple images, or if you need to animate models.

3D-modeling digital-sculpting mesh-editing game-art visual-effects
Stale 6m No Package No Dependents
Maintenance 0 / 25
Adoption 8 / 25
Maturity 16 / 25
Community 8 / 25

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Language

Python

License

Last pushed

Oct 24, 2024

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