OpenAI-DotNet and com.openai.unity

The Unity package is built on top of the .NET library, making them complementary tools where the .NET client provides the core REST API functionality that the Unity integration wraps for game engine compatibility.

OpenAI-DotNet
61
Established
com.openai.unity
56
Established
Maintenance 10/25
Adoption 10/25
Maturity 16/25
Community 25/25
Maintenance 10/25
Adoption 10/25
Maturity 16/25
Community 20/25
Stars: 765
Forks: 160
Downloads:
Commits (30d): 0
Language: C#
License: MIT
Stars: 589
Forks: 88
Downloads:
Commits (30d): 0
Language: C#
License: MIT
No Package No Dependents
No Package No Dependents

About OpenAI-DotNet

RageAgainstThePixel/OpenAI-DotNet

A Non-Official OpenAI RESTful API Client for DotNet

This is a C# .NET library that allows software developers to integrate OpenAI's powerful AI models directly into their applications. Developers can send requests to the OpenAI API (e.g., text prompts, image generation requests) and receive responses (e.g., generated text, images) within their .NET programs. It's intended for .NET software developers building applications that need AI capabilities.

AI-integration .NET-development application-development C#-programming API-client

About com.openai.unity

RageAgainstThePixel/com.openai.unity

A Non-Official OpenAI Rest Client for Unity (UPM)

This package helps game developers integrate advanced AI capabilities into their Unity projects. You can send text prompts, audio, or images to OpenAI's services and receive AI-generated responses, speech, or modified images directly within your game or interactive experience. It's designed for Unity developers building games, simulations, or other interactive applications that need dynamic AI interaction.

game-development interactive-experiences AI-integration virtual-reality simulation

Scores updated daily from GitHub, PyPI, and npm data. How scores work