GigaxGames/gigax

LLM-powered NPCs running on your hardware

37
/ 100
Emerging

This project helps game developers create realistic, AI-powered Non-Player Characters (NPCs) for their games. By providing a game context, a list of available actions, and character information, you get back an action for the NPC to perform, such as speaking, jumping, or attacking. This is ideal for indie game developers or small studios looking to integrate advanced AI behavior into their games on their own hardware.

337 stars. No commits in the last 6 months. Available on PyPI.

Use this if you want to run intelligent, responsive NPCs locally within your game environment using open-source Large Language Models.

Not ideal if you need a fully managed cloud service for NPC behavior and memory, as that functionality is currently only available via an external API.

game-development NPC-behavior AI-in-games indie-game-dev
No License Stale 6m
Maintenance 0 / 25
Adoption 10 / 25
Maturity 17 / 25
Community 10 / 25

How are scores calculated?

Stars

337

Forks

16

Language

Python

License

Last pushed

Jul 26, 2024

Commits (30d)

0

Dependencies

5

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