opendilab/OpenPaL

Building open-ended embodied agent in battle royale FPS game

18
/ 100
Experimental

This project helps AI researchers and game developers create virtual agents that can understand and respond to diverse, arbitrary human instructions in complex environments like first-person shooter games. You provide the agent with language commands, and it learns to perform the necessary actions and acquire new skills, leading to more flexible and human-like AI behavior. This is for researchers building embodied AI agents for interactive simulations or games.

No commits in the last 6 months.

Use this if you need to develop an AI agent that can continuously learn new skills and adapt its decision-making based on open-ended human language commands.

Not ideal if you are looking for a pre-trained agent solution for a fixed set of tasks or a simpler, non-interactive environment.

AI-agent-development game-AI embodied-AI human-AI-interaction reinforcement-learning-research
No License Stale 6m No Package No Dependents
Maintenance 0 / 25
Adoption 7 / 25
Maturity 8 / 25
Community 3 / 25

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Last pushed

Feb 06, 2024

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