oscaem/unreal-gpt
Unreal Engine 5 + VR + MetaHuman + OpenAI + Azure TTS
This project creates highly realistic and intelligent non-player characters (NPCs) for virtual reality experiences. It takes spoken input from a user in a VR environment and generates contextually appropriate, human-like spoken responses and realistic character animations. Game developers, immersive experience designers, and VR content creators would use this to build more engaging virtual worlds.
No commits in the last 6 months.
Use this if you want to create virtual characters in Unreal Engine 5 VR environments that can understand and respond naturally to human speech.
Not ideal if you need a solution for traditional 2D games or applications not focused on real-time, immersive VR interaction with AI characters.
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Last pushed
Jan 18, 2024
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