tobenot/TobenotLLMGameplay
"Langchain" for Unreal Engine C++. This is a collection plugin of the universal logic used by Tobenot in his LLM game.
This is a specialized plugin for game developers creating narrative-rich games in Unreal Engine C++. It helps you build dynamic dialogue systems, character interactions, and branching storylines powered by large language models (LLMs). You input character data, dialogue options, and event conditions, and it outputs natural conversations, adaptive character behaviors, and dynamically generated game events.
No commits in the last 6 months.
Use this if you are a game developer building an Unreal Engine C++ game and want to integrate complex, AI-driven narrative and character interaction logic, especially for games that leverage LLMs.
Not ideal if you are looking for a no-code solution or are not developing games in Unreal Engine C++.
Stars
18
Forks
2
Language
C++
License
MIT
Category
Last pushed
Jul 23, 2024
Commits (30d)
0
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