tobenot/TobenotLLMGameplay

"Langchain" for Unreal Engine C++. This is a collection plugin of the universal logic used by Tobenot in his LLM game.

31
/ 100
Emerging

This is a specialized plugin for game developers creating narrative-rich games in Unreal Engine C++. It helps you build dynamic dialogue systems, character interactions, and branching storylines powered by large language models (LLMs). You input character data, dialogue options, and event conditions, and it outputs natural conversations, adaptive character behaviors, and dynamically generated game events.

No commits in the last 6 months.

Use this if you are a game developer building an Unreal Engine C++ game and want to integrate complex, AI-driven narrative and character interaction logic, especially for games that leverage LLMs.

Not ideal if you are looking for a no-code solution or are not developing games in Unreal Engine C++.

game-development narrative-design AI-gaming unreal-engine character-interaction
Stale 6m No Package No Dependents
Maintenance 0 / 25
Adoption 6 / 25
Maturity 16 / 25
Community 9 / 25

How are scores calculated?

Stars

18

Forks

2

Language

C++

License

MIT

Last pushed

Jul 23, 2024

Commits (30d)

0

Get this data via API

curl "https://pt-edge.onrender.com/api/v1/quality/llm-tools/tobenot/TobenotLLMGameplay"

Open to everyone — 100 requests/day, no key needed. Get a free key for 1,000/day.