pacman-projects and Berkeley-CS-188-AI-Pacman
These are competitor tools, both providing implementations for the first two projects of Berkeley's AI Pac-Man course.
About pacman-projects
PetropoulakisPanagiotis/pacman-projects
Solutions of 1 and 2 Pacman projects of Berkeley AI course
This project provides pre-built solutions for the first two Pacman programming assignments from UC Berkeley's introductory Artificial Intelligence course. It takes the Pacman game environment and applies AI algorithms to control Pacman's actions. Students enrolled in an AI course, particularly those following the Berkeley CS188 curriculum, would find this useful for understanding or comparing their own AI implementations.
About Berkeley-CS-188-AI-Pacman
iliasmentz/Berkeley-CS-188-AI-Pacman
My implementation for Berkeley AI Pacman projects No. 1 and No. 2
This project offers an implementation for various artificial intelligence search algorithms within the classic Pacman game environment. It takes the game's state as input and outputs the optimal moves for Pacman to achieve specific goals, such as finding food or navigating mazes. This is primarily for students or educators in AI courses looking for examples of search and multi-agent systems.
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