Lunar-Lander-Double-Deep-Q-Networks and aigym_dqn

These are **competitors** — both implement Deep Q-Network variants to solve the same lunar landing problem in OpenAI Gym environments, with Double DQN (A) being a more advanced algorithmic approach than standard DQN (B).

aigym_dqn
29
Experimental
Maintenance 0/25
Adoption 6/25
Maturity 16/25
Community 16/25
Maintenance 10/25
Adoption 3/25
Maturity 16/25
Community 0/25
Stars: 17
Forks: 6
Downloads:
Commits (30d): 0
Language: Python
License: MIT
Stars: 4
Forks:
Downloads:
Commits (30d): 0
Language: Jupyter Notebook
License: MIT
Stale 6m No Package No Dependents
No Package No Dependents

About Lunar-Lander-Double-Deep-Q-Networks

anh-nn01/Lunar-Lander-Double-Deep-Q-Networks

An AI agent that use Double Deep Q-learning to teach itself to land a Lunar Lander on OpenAI universe

This project offers an AI agent that teaches itself how to land a virtual lunar lander safely and quickly on a designated landing pad. By observing its actions and receiving feedback on its performance, the agent learns to control the lander's thrusters. This tool is designed for AI researchers and enthusiasts who are exploring reinforcement learning techniques.

Reinforcement Learning AI Agent Game AI Deep Q-Networks Spacecraft Control Simulation

About aigym_dqn

kucharzyk-sebastian/aigym_dqn

Deep Q-Network agent implemented in Python capable of learning to land on the moon in MoonLander-v2 environment from AI Gym library

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