AndreSlavescu/meTile

python-based eDSL for efficient Metal Shading Language code generation

34
/ 100
Emerging

This project helps high-performance computing developers write specialized matrix operations and other numerical kernels that run efficiently on Apple GPUs. You write Python code using a domain-specific language (DSL) to describe these operations, which is then compiled into highly optimized Metal Shading Language (MSL). The output is a precompiled Metal library that can be dispatched from Python, allowing researchers and engineers to accelerate their numerical workloads.

Use this if you need to develop custom, high-performance numerical kernels specifically for Apple GPUs and prefer to work in Python rather than directly in Metal Shading Language.

Not ideal if you are looking for a general-purpose GPU programming solution that works across different hardware vendors (NVIDIA, AMD) or if you are not comfortable with low-level kernel optimization concepts.

GPU programming scientific computing numerical optimization machine learning infrastructure high-performance computing
No Package No Dependents
Maintenance 13 / 25
Adoption 5 / 25
Maturity 9 / 25
Community 7 / 25

How are scores calculated?

Stars

11

Forks

1

Language

Python

License

MIT

Last pushed

Mar 18, 2026

Commits (30d)

0

Get this data via API

curl "https://pt-edge.onrender.com/api/v1/quality/ml-frameworks/AndreSlavescu/meTile"

Open to everyone — 100 requests/day, no key needed. Get a free key for 1,000/day.