FakeNameSE/Boids-with-obstacles-and-goals

A boids simulation with obstacles and a goal

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/ 100
Emerging

This project helps you visualize and understand how a flock of birds or school of fish might navigate a space with specific objectives and physical barriers. You input the starting positions of the flock, the location of obstacles, and the desired goal, and it outputs a dynamic simulation showing their movement. Biologists, robotics engineers, or anyone studying collective behavior could use this.

No commits in the last 6 months.

Use this if you need to simulate and observe the emergent behavior of agents trying to reach a target while avoiding collisions within a defined environment.

Not ideal if you require a high-fidelity physics engine, real-time control of individual agents, or a simulation with complex decision-making algorithms beyond basic flocking and goal-seeking.

collective-behavior flocking-simulation pathfinding swarm-robotics agent-modeling
Stale 6m No Package No Dependents
Maintenance 0 / 25
Adoption 5 / 25
Maturity 16 / 25
Community 13 / 25

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Stars

9

Forks

2

Language

Python

License

GPL-3.0

Category

unity-game-ai

Last pushed

Jan 07, 2021

Commits (30d)

0

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