HugoTini/DeepBump

Normal & height maps generation from single pictures

40
/ 100
Emerging

This tool helps 3D artists and game developers quickly generate normal and height maps for their models. You provide a single flat picture of a surface, and it automatically creates the textural details needed to make objects appear three-dimensional without adding complex geometry. It's designed for anyone working with 3D models in Blender who needs realistic surface textures from simple images.

1,335 stars. No commits in the last 6 months.

Use this if you need to create realistic textures for 3D models in Blender, transforming flat images into detailed normal and height maps to simulate depth and bumps.

Not ideal if you need to generate these maps outside of Blender or require fine-grained manual control over every detail of the map generation process.

3D modeling Game asset creation Texturing Blender workflow Digital art
Stale 6m No Package No Dependents
Maintenance 0 / 25
Adoption 10 / 25
Maturity 16 / 25
Community 14 / 25

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Stars

1,335

Forks

53

Language

Python

License

GPL-3.0

Last pushed

Mar 17, 2025

Commits (30d)

0

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