HugoTini/GymGodot

Reinforcement learning with Godot

37
/ 100
Emerging

This tool helps AI researchers and game developers train intelligent agents within Godot Engine game environments. It takes your Godot game scene, which defines actions and observations, and converts it into a standard format for reinforcement learning algorithms. The output is a trained AI agent that can perform actions and learn from rewards within your Godot-based simulation or game.

No commits in the last 6 months.

Use this if you are developing AI for games or simulations in Godot Engine and need a way to connect your custom Godot environments to Python-based reinforcement learning frameworks.

Not ideal if you are looking for a pre-built library of AI agents or if you need robust, long-term support and maintenance for your reinforcement learning projects.

game-AI-development reinforcement-learning Godot-game-development AI-simulation agent-training
Stale 6m No Package No Dependents
Maintenance 0 / 25
Adoption 7 / 25
Maturity 16 / 25
Community 14 / 25

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Stars

28

Forks

5

Language

GDScript

License

MIT

Last pushed

Jul 04, 2021

Commits (30d)

0

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