HugoTini/GymGodot
Reinforcement learning with Godot
This tool helps AI researchers and game developers train intelligent agents within Godot Engine game environments. It takes your Godot game scene, which defines actions and observations, and converts it into a standard format for reinforcement learning algorithms. The output is a trained AI agent that can perform actions and learn from rewards within your Godot-based simulation or game.
No commits in the last 6 months.
Use this if you are developing AI for games or simulations in Godot Engine and need a way to connect your custom Godot environments to Python-based reinforcement learning frameworks.
Not ideal if you are looking for a pre-built library of AI agents or if you need robust, long-term support and maintenance for your reinforcement learning projects.
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Language
GDScript
License
MIT
Category
Last pushed
Jul 04, 2021
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