IrmaVeoll/Neatron
Yet another NEAT implementation
This helps game developers and researchers create AI behaviors for games or simulations without extensive manual coding. You provide basic performance feedback to the system, and it automatically evolves neural networks to learn complex tasks. Game AI designers, simulation engineers, and researchers experimenting with AI in virtual environments would find this useful.
No commits in the last 6 months.
Use this if you are developing AI for Unity3D games or simulations and want to automatically evolve intelligent behaviors instead of traditional programming.
Not ideal if you need AI for non-Unity platforms or require deep learning models that are not based on neuroevolutionary principles.
Stars
14
Forks
1
Language
C#
License
MIT
Category
Last pushed
Sep 27, 2019
Commits (30d)
0
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