JimFFM/ml-hackathon-2021

Virtual ML.NET 2021 Hackathon Submission

35
/ 100
Emerging

This project helps game developers integrate advanced machine learning behaviors into their Godot-based games and simulations on Windows. It takes trained reinforcement learning models (like those for landing a spaceship) and allows them to run directly within the Godot game engine without needing a separate Python server. The primary users are game developers looking to implement AI for game characters or interactive environments.

No commits in the last 6 months.

Use this if you are a game developer using Godot on Windows and want to embed complex AI behaviors, trained with reinforcement learning, directly into your game.

Not ideal if you are not using the Godot game engine or are not interested in implementing reinforcement learning-based AI in your simulations.

game-development Godot-engine game-AI simulation reinforcement-learning
Stale 6m No Package No Dependents
Maintenance 0 / 25
Adoption 4 / 25
Maturity 16 / 25
Community 15 / 25

How are scores calculated?

Stars

8

Forks

5

Language

C#

License

MIT

Last pushed

Aug 31, 2022

Commits (30d)

0

Get this data via API

curl "https://pt-edge.onrender.com/api/v1/quality/ml-frameworks/JimFFM/ml-hackathon-2021"

Open to everyone — 100 requests/day, no key needed. Get a free key for 1,000/day.